Inventory system almost complete

Finally almost finished the inventory system. There is one thing I still need to get round to adding and thats the stat changes when hovering over equipment. I still haven't decided on stats yet so I'm going to work that out before I bother implementing any of it.

Inventory works exactly how you think it would for a drag anddrop system. You can also double click on an item to use or equip it for speed.

It also handles stacked items accordingly although there is no option to split a stack yet, I'm not sure its really needed, I'll wait and see.

Two handed weapons are also a thing as you can see in the screenshot. 

As always latest build available to play on the page, check it out and let me know if you have any suggestions.

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